ACSC330 - Computer Graphics (Christos Markides)
(ACSC330_MC)

 This course requires an enrolment key

The aim of the course is to help students to develop a basic understanding computer systems and models used in computer graphics. The course expands knowledge of computer programming and programming using OpenGL. Moreover the course aims to introduce students to input and interaction in Windowing Systems using OpenGL. Students will be able to implement using OpenGL geometric objects and apply object transformations. The course will also explain viewing (camera points), and shading in computer graphics, as well as applying texture mapping and advanced computer graphics techniques. Students will have the opportunity to implement and develop computer graphics video graphics video clips.

This course requires an enrolment key